Class that draws the Particles (Particles) as specified by IsolineParams.
ParticleRenderer(const ParamsMgr *pm, string winName, string dataSetName, string instName, DataMgr *dataMgr)
virtual ~ParticleRenderer()
std::vector< float > tf_lut
std::vector< double > tf_minMax
virtual int _paintGL(bool fast)
All OpenGL rendering is performed in the pure virtual paintGL method.
std::vector< std::string > fieldVars
virtual int _initializeGL()
static string GetClassType()