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vaporgui
Flags.h
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#ifndef FLAGS_H
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#define FLAGS_H
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enum
VariableFlags
{
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SCALAR
= (1u << 0),
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VECTOR
= (1u << 1),
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COLOR
= (1u << 2),
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AUXILIARY
= (1u << 3),
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HEIGHT
= (1u << 4),
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};
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//
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enum
DimFlags
{
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TWOD
= (1u << 0),
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TWODXY
= (1u << 1),
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TWODXZ
= (1u << 2),
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TWODYZ
= (1u << 3),
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THREED
= (1u << 4),
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};
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enum
GeometryFlags
{
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PLANAR
= (1u << 0),
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RAKE_HACK
= (1u << 1),
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};
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#endif
DimFlags
DimFlags
Definition:
Flags.h:25
TWODYZ
@ TWODYZ
Definition:
Flags.h:29
TWOD
@ TWOD
Definition:
Flags.h:26
TWODXZ
@ TWODXZ
Definition:
Flags.h:28
TWODXY
@ TWODXY
Definition:
Flags.h:27
THREED
@ THREED
Definition:
Flags.h:30
GeometryFlags
GeometryFlags
Definition:
Flags.h:35
PLANAR
@ PLANAR
Definition:
Flags.h:36
RAKE_HACK
@ RAKE_HACK
Definition:
Flags.h:37
VariableFlags
VariableFlags
Definition:
Flags.h:14
VECTOR
@ VECTOR
Definition:
Flags.h:16
HEIGHT
@ HEIGHT
Definition:
Flags.h:19
COLOR
@ COLOR
Definition:
Flags.h:17
SCALAR
@ SCALAR
Definition:
Flags.h:15
AUXILIARY
@ AUXILIARY
Definition:
Flags.h:18
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