A cache based data reader.
Abstract base class for a 2D or 3D structured or unstructured grid.
Parent class for TransferFunction and IsoControl, supports positioning histogram over color/opacity m...
A singleton class for managing Params instances.
Provides a C++ interface to the OpenGL shader program construct.
virtual std::string _getDefaultAlgorithmForGrid(const Grid *grid) const
VolumeIsoRenderer(const ParamsMgr *pm, std::string &winName, std::string &dataSetName, std::string &instName, DataMgr *dataMgr)
static std::string GetClassType()
virtual bool _usingColorMapData() const
virtual void _setShaderUniforms(const ShaderProgram *shader, const bool fast) const
virtual void _getLUTFromTF(const MapperFunction *tf, float *LUT) const