8 #define LGL_QUADS GL_QUADS
10 #define LGL_QUADS 105999
38 std::vector<VertexData> _vertices;
41 bool _firstQuadTriangle;
42 unsigned int _VAO, _VBO;
46 bool _initialized, _insideBeginEndBlock;
47 bool _lightingEnabled, _textureEnabled;
69 void Color4f(
float r,
float g,
float b,
float a);
Replements Legacy OpenGL API using OpenGL Core.
void TexCoord2f(float s, float t)
void Begin(unsigned int mode)
void Normal3f(float x, float y, float z)
void Vertex2f(float x, float y)
void Normal3fv(const float *n)
void Color4fv(const float *f)
void Vertex3fv(const float *v)
void Vertex3dv(const double *v)
void Color3fv(const float *f)
void Vertex3f(float x, float y, float z)
void Color4f(float r, float g, float b, float a)
void Color3f(float r, float g, float b)
LegacyGL(GLManager *glManager)
void LightDirectionfv(const float *f)
Contains references to context scope OpenGL data.