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| ImageRenderer (const ParamsMgr *pm, string winName, string dataSetName, string instName, DataMgr *dataMgr) |
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virtual | ~ImageRenderer () |
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| TwoDRenderer (const ParamsMgr *pm, string winName, string dataSetName, string paramsType, string classType, string instName, DataMgr *dataMgr) |
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virtual | ~TwoDRenderer () |
| Destructor.
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| Renderer (const ParamsMgr *pm, string winName, string dataSetName, string paramsType, string classType, string instName, DataMgr *dataMgr) |
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virtual | ~Renderer () |
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double | GetDefaultZ (DataMgr *dataMgr, size_t ts) const |
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virtual int | paintGL (bool fast) |
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void | ClearCache () |
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void | renderColorbar () |
| Render the colorbar for this renderer (if it has one)
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RenderParams * | GetActiveParams () const |
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ViewpointParams * | GetViewpointParams () const |
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AnnotationParams * | GetAnnotationParams () const |
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Transform * | GetDatasetTransform () const |
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| RendererBase (const ParamsMgr *pm, string winName, string dataSetName, string paramsType, string classType, string instName, DataMgr *dataMgr) |
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virtual | ~RendererBase () |
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virtual int | initializeGL (GLManager *glManager) |
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string | GetVisualizer () |
| Obtain the Visualizer associated with this Renderer.
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string | GetMyName () const |
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string | GetInstanceName () const |
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string | GetMyType () const |
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string | GetMyParamsType () const |
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string | GetMyDatasetName () const |
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bool | IsGLInitialized () const |
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void | FlagForDeletion () |
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bool | IsFlaggedForDeletion () const |
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| RendererBase () |
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| MyBase () |
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const string & | getClassName () const |
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int | GetMesh (DataMgr *dataMgr, GLfloat **verts, GLfloat **normals, GLsizei &nverts, GLsizei &width, GLsizei &height, GLuint **indices, GLsizei &nindices, bool &structuredMesh) |
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const GLvoid * | GetTexture (DataMgr *dataMgr, GLsizei &width, GLsizei &height, GLint &internalFormat, GLenum &format, GLenum &type, size_t &texelSize, bool &gridAligned) |
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virtual int | GetMesh (DataMgr *dataMgr, GLfloat **verts, GLfloat **normals, GLsizei &nverts, GLsizei &width, GLsizei &height, GLuint **indices, GLsizei &nindices, bool &structuredMesh)=0 |
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virtual const GLvoid * | GetTexture (DataMgr *dataMgr, GLsizei &width, GLsizei &height, GLint &internalFormat, GLenum &format, GLenum &type, size_t &texelSize, bool &gridAligned)=0 |
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virtual void | _clearCache ()=0 |
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virtual int | _initializeGL () |
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virtual int | _paintGL (bool fast) |
| All OpenGL rendering is performed in the pure virtual paintGL method.
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void | ComputeNormals (const GLfloat *verts, GLsizei w, GLsizei h, GLfloat *normals) |
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| Renderer () |
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virtual std::string | _getColorbarVariableName () const |
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virtual int | _paintGL (bool fast)=0 |
| All OpenGL rendering is performed in the pure virtual paintGL method.
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void | EnableClipToBox (ShaderProgram *shader, float haloFrac=0.0) const |
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void | DisableClippingPlanes () |
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void | GetClippingPlanes (float planes[24]) const |
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virtual bool | VariableExists (size_t ts, std::vector< string > &varnames, int level, int lod, bool zeroOK) const |
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virtual void | _clearCache ()=0 |
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virtual int | _initializeGL ()=0 |
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void | SetClassName (const string &name) |
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Definition at line 14 of file ImageRenderer.h.