12 static std::string
GetName() {
return "Test2"; }
19 unsigned int xyCoordTexture;
20 unsigned int zCoordTexture;
Abstract base class for a 2D or 3D structured or unstructured grid.
Provides a C++ interface to the OpenGL shader program construct.
Regular grid rendering algorithm.
virtual int LoadData(const Grid *grid)
static std::string GetName()
virtual ShaderProgram * GetShader() const
VolumeTest2(GLManager *gl)
Contains references to context scope OpenGL data.