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VAPOR3 3.9.4
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Provides a C++ interface to the OpenGL shader construct. More...
#include <Shader.h>
Public Member Functions | |
| Shader (unsigned int type) | |
| ~Shader () | |
| int | CompileFromSource (const std::string &source) |
| std::string | GetLog () const |
| Calls glGetShaderInfoLog. | |
| unsigned int | GetID () const |
| unsigned int | GetType () const |
| bool | WasCompilationSuccessful () const |
Public Member Functions inherited from Wasp::MyBase | |
| MyBase () | |
| const string & | getClassName () const |
Additional Inherited Members | |
Public Types inherited from Wasp::MyBase | |
| typedef void(* | ErrMsgCB_T) (const char *msg, int err_code) |
| typedef void(* | DiagMsgCB_T) (const char *msg) |
Static Public Member Functions inherited from Wasp::MyBase | |
| static void | SetErrMsg (const char *format,...) |
| Record a formatted error message. | |
| static void | SetErrMsg (int errcode, const char *format,...) |
| Record a formatted error message and an error code. | |
| static const char * | GetErrMsg () |
| static void | SetErrCode (int err_code) |
| Record an error code. | |
| static int | GetErrCode () |
| Retrieve the current error code. | |
| static void | SetErrMsgCB (ErrMsgCB_T cb) |
| static ErrMsgCB_T | GetErrMsgCB () |
| static void | SetErrMsgFilePtr (FILE *fp) |
| static const FILE * | SetErrMsgFilePtr () |
| static void | SetDiagMsg (const char *format,...) |
| Record a formatted diagnostic message. | |
| static const char * | GetDiagMsg () |
| static void | SetDiagMsgCB (DiagMsgCB_T cb) |
| static DiagMsgCB_T | GetDiagMsgCB () |
| static void | SetDiagMsgFilePtr (FILE *fp) |
| static bool | EnableErrMsg (bool enable) |
| static bool | GetEnableErrMsg () |
Static Public Attributes inherited from Wasp::MyBase | |
| static char * | ErrMsg |
| static int | ErrCode |
| static int | ErrMsgSize |
| static FILE * | ErrMsgFilePtr |
| static ErrMsgCB_T | ErrMsgCB |
| static char * | DiagMsg |
| static int | DiagMsgSize |
| static FILE * | DiagMsgFilePtr |
| static DiagMsgCB_T | DiagMsgCB |
| static bool | Enabled |
Protected Member Functions inherited from Wasp::MyBase | |
| void | SetClassName (const string &name) |
Provides a C++ interface to the OpenGL shader construct.
| VAPoR::Shader::Shader | ( | unsigned int | type | ) |
Allocate a new C++ shader and specify the type. An OpenGL shader is not allocated until it is compiled
| [in] | type | OpenGL shader type enum |
| VAPoR::Shader::~Shader | ( | ) |
| int VAPoR::Shader::CompileFromSource | ( | const std::string & | source | ) |
| [in] | source | GLSL source code |
| 1 | is returned on success |
| -1 | is returned on failure |
| unsigned int VAPoR::Shader::GetID | ( | ) | const |
| std::string VAPoR::Shader::GetLog | ( | ) | const |
Calls glGetShaderInfoLog.
| unsigned int VAPoR::Shader::GetType | ( | ) | const |
| bool VAPoR::Shader::WasCompilationSuccessful | ( | ) | const |