#include <UnstructuredGrid3D.h>
Definition at line 64 of file UnstructuredGrid3D.h.
◆ ConstCoordItrU3D() [1/3]
VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::ConstCoordItrU3D |
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const UnstructuredGrid3D * |
ug, |
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bool |
begin |
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◆ ConstCoordItrU3D() [2/3]
VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::ConstCoordItrU3D |
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const ConstCoordItrU3D & |
rhs | ) |
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◆ ConstCoordItrU3D() [3/3]
VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::ConstCoordItrU3D |
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◆ ~ConstCoordItrU3D()
virtual VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::~ConstCoordItrU3D |
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inlinevirtual |
◆ address()
virtual const void * VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::address |
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const |
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inlineoverridevirtual |
◆ clone()
virtual std::unique_ptr< ConstCoordItrAbstract > VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::clone |
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const |
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inlineoverridevirtual |
◆ deref()
virtual ConstCoordType & VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::deref |
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const |
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inlineoverridevirtual |
◆ equal()
virtual bool VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::equal |
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const void * |
rhs | ) |
const |
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inlineoverridevirtual |
◆ next() [1/2]
virtual void VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::next |
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overridevirtual |
◆ next() [2/2]
virtual void VAPoR::UnstructuredGrid3D::ConstCoordItrU3D::next |
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const long & |
offset | ) |
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overridevirtual |
The documentation for this class was generated from the following file: